Unified Console Project
Current status: On Hold
I’ve put this little project on hold for the time being as I am unable to actually do it with my current coding style – hack at the code, what design document???
So I’ve put the project on hold while I actually sit down and design the project correctly – unfortunately this will mean that it may never be done as I can not design anything without wanting to code something, and I also suffer from a mental issue which I like to call “Oh shiny, shiny lets do that”, in other words I get distracted way too easy from projects unless I’m enjoying doing it. I will return to the unified console project once I get something major done on the design document – I will actually get something done on it, it will just take a little while longer than I originally wanted.
Anyway the shiny that’s caught my eye today was a document I wrote a while back for a game I wanted to write – and yes I did write it as if I can remember correctly at the time I was working and had a lot of free time at work, and without access to a game or development environment I started to type up this game idea, and I want to actually work on it – but the problem there is that the document is not all there, some of the pages are missing, and it looks like I spilt coffee on it at some point XD. Anyway it got me thinking the background of the game, where it came from etc, and I started to write down a couple of idea’s for me to pursue – one is a game, the other is something to do with my current console code, and if anyone knows me on the #DSDEV IRC channel they may have spotted me taking to WinterMute about UTF-16 / UCS-2 and UTF-8 encoding standards. Well I’ve decided to head back to my Homebrew Menu interface and this time do something other than the original plan of DSi like menu system.
I’m going to use my graphics console but I need to find some good fonts that are UTF-16/UCS-2 compatible for the end product, but for now I’m going to use simple ascii file names.