Good News, Bad News
The main bad news – Thanks to the current economic downturn, and the lack of people actually flying with BA now, I’ve not had my contract renewed for the next year. So I’m now having a few days holiday prior to starting the lovely “Hunt a job” game. Fingers crossed I’ll not be out of work too long…
As for the good news – I’m starting to code a few little demo’s on the Nintendo DS, the first of which is a little voxel terrain engine. The current version is very simple and does not contain any major great things, but it does do the basics:
- Voxel landscape
- Colour map
- A very simple LOD fog
I’ll write up a little about the project a little later, as well as a full blown article on how it works.
Other bad news:
- It looks like the EMS project that I was working on may have entered the abandon-ware status, mainly as I’ve not done any coding on it for so long and that the amount of features I want to have on it has went up.. I may attempt to work on it again in the future, but at the moment, it’s a dead project.
- My game project that I was going to do did not get past the “OOOH I’ll write a game” stage, mainly down to lack of time. the work I’m doing on this voxel terrain engine has got me thinking of getting back into that frame of mind, but with a different game idea altogether.
One thing I know, with more spare time I will be updating this blog more as well as coding more, so I’ll start to feel a little happier